Witcher 3 sharpening on or off reddit. 250 votes, 104 comments.



Witcher 3 sharpening on or off reddit The vegetation and world looked weird, like there was a black outline. I've ran the filter on and off from the freestyle menu and the performance impact was extremely negligible. Cyberpunk was playable and good looking for me, hell even RDR2 looked really good for me (TAA is bad there, but it never gave me motion sickness), but "next gen" witcher 3 is unplayable. Having Witcher 3 I'm cpu bottlenecked (13700k) at 60fps if I turn on dlss on quality I'm actually losing fps stability and going below with worse frametimes and then turn of FG and boom 100-120 fps locked and super smooth experience and I can't tell any difference or ghosting anything is imperceivable to me really. Too bad the game forces AA back on every time you relaunch your game, even when the option says AA is turned off. Dunno if its the screenshot or whatever but vulkan+RIS on is absolutely the same as DX11 and RIS off. So, imo, you don't really need AA at 4k. So adding any sharpening to that just increases chances of sharpening artifacts with no benefit. From what I've tested , they gave exactly the same image quality and had exactly the same effect. I get 40-72 fps in general with an average of 54fps on ultra mix settings (shadows, foliage medium, terrain high hair works off ofc) locked at 75 and testing with 60 cause I got some weird issues with sounds and how npcs react on quests. I hate that too. ini file. At 1440p native high looks better but low looks also nice. STEPS _____ Switch to desktop mode Launch steam Run the Witcher 3 Fiddle your way through the new and broken cdpr launcher Click on direct x 12 and change it to 11 this is very important or your game will crash as soon as it opens. It is literally like downloading GPU. What are your PC specs? My witcher 3 game looked a bit weird. So my question is Aug 10, 2024 · After a bit more investigation it seems the culprit is dlss mode. ease of access and convenience is priceless. So when I enable gpu scaling, am I supposed to go into the game and change its resolution to say 720p and let the sharpening upscale the image? Additionally I wanted to ask, say I have a 1080p display, and the fact that the image sharpening in the control panel offers a slider for how strong I want the effect. For the best combination for both handheld/docked and balancing graphics with performance is: Blur- Off Motion Blur- Off Bloom- Off Sharpening- High Grass Distance- Medium AA- Off The rest of the settings are one. while classic manage to look absolutely beautiful even with AA off, the plague 3 look horrendous. However The Witcher 2 looks blurrier than your average game without sharpening due to the insane amount of post processing. The FSR 3 Mod in The Witcher 3 works really well, the performance gain can be a bit inconsistent, but it's almost double at times. Jul 31, 2015 · Low (pref) or off at 1080p. After turning it down and putting on sharpening via Nvidia game filter the flickering is almost gone to the point where it is not noticeable when I'm not trying to look for it. Thoughts? Can’t get this to work, whatever I do the sharpening is on. The Witcher is a critically acclaimed fantasy book series created by Andrzej Sapkowski. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the Ender 3. Welcome to /r/AMD — the subreddit for all things AMD; come talk about Ryzen, Radeon, Zen4, RDNA3, EPYC, Threadripper, rumors, reviews, news and more. No matter what I do everything looks oversharpened and I have looked online and their seems to be a bug with the sharpening setting where you can't turn it off unless you change something in the game files. In Tomb Raider yeah, Lara's hair looked fantastic buuuut in the context of running around in the jungle, mud, all that good stuff (similar to The Witcher since Geralt is literally running around in the mud, woods, whatever) and her hair being perfect really breaks your immersion. Depends on your taste in the end, it has very low impact on performance. Turning off sharpening helped a bit but the problem is still very painful. Sign into the account on all the platforms you use then save the save file you use onto the cloud then load it on the platform you want to use. However on first glance image sharpening is a no-go. Then, concerning the "sharpening" setting. Doesn't look right. If you don't blur your game you don't need to sharpen your game,lol. When DLSS is on, it handles the anti aliasing. Look at a comparison of patch 3. My Witcher 3 experience is far better than what I saw at E3. The User. When I turn it off, with antialiasing on, the game looks oversharpenned and picture looks like a cartoon graphics. First of all, my monitor is 1600p but since my laptop isnt that powerful to run Witcher 3 on 1600p, i decrease the res to 1200p, which makes it kinda bad looking in 1. Sharpening is all turned off, even through radeon, and fps is locked at 75 (refresh rate of monitor). my game isn't heavily modded, i just have a couple bugfixes installed (quest items getting stuck in inventory, missing item descriptions, level up popup fix and EXP fix for some quests) Yeah, I keep sharpening on High and I also enable NIS sharpening through the menu options on the deck itself. Off,because fxaa is off too. The Witcher 3 I was reading an old guide by GamersNexus on tweaking the settings, as well as doing some of my own tinkering to see the best result I could get and wanted to pass it on for anyone interested in getting a nice fps increase if you have a similar GPU as mine (RX 580) or a less capable one. •Motion blur on •Blur on •Bloom on •Sharpening low •Depth of field on •Cutscene depth of field on •Light shafts on •Underwater effects on •Foliage visibility range medium •Antialiasing off Death Stranding is one of the best and most immersively detailed looking games with AA off. 04. It cannot be disabled in menu itself. I keep bloom and light shafts on but turn off motion blur, chromatic aberration, and depth of field. I have it on low and it looks wonderful. I'm having trouble with settings related to sharpening in my game. settings. 1 and up, so if you have replaced the DLL with v2. 0. OG version is 10 times better I just got the Switcher 3 ;) and I love the game (I played on PC only 20 hs, so never finished the game). Both these options hit my eyes a lot. CASDenoise=false. Jun 1, 2015 · post processing, sharpening - off, low, or high? I had accidentally moved the sharpening tab from default position under post processing in graphics settings, i cant remember what was the defaults though, i can pretty much max out the game except for this "sharpening" thing, on high or low Why does the witcher 3: next gen have much noise for the maximum settings on 4K, rtx4090, dlss off For the first one - DLSS Off There is a lot of noise in my screen as below All things related to The Witcher - books, games, TV You name it. Is it normal behavior of DLSS 3 ? Been playing with FSR 3 mod tonight in various games - Witcher 3, Cyberpunk 2077, Guardians of the Galaxy. Other than that DLSS set to quality looks like a true remastered Witcher 3. In the config file it's called CAS (contrast adaptive sharpening), and you have an option called EnableCAS, which you can set to true or false depending on what you want. 1080p 10, 1440p 5. The higher up you go with the resolution, the better opportunity there is to make the most of a given monitor's pixel density. Any amount of extra sharpening without fxaa makes the game unplayable Shifter1178 9 years ago #7 Without SweetFX or anything I use low, but with SweetFX having it's own sharpening and such I have it set to off. 31 votes, 41 comments. Yes, you can brick console by using CFW, but in 99,9% only if you're an idiot who doesn't feel to need read any readmes and you're overconfident in your skills and luck. 1 or higher, then the DLSS sharpening slider in game does nothing at all. Though I don’t know if it actually works coz I could barely see a diff between low and off on my display lol. Edit: I'll add, I was a little worried about how much I'd be able to "accomplish" during play periods of 30-45 minutes in Witcher 3, but it turns out it's more than enough time to knock out a question mark or two from the map, or even a side quest. I cut all RT off and adjusted the AO and put it on Ultra/U+ and it looks amazing. It runs so smoothly now and I can have many settings on ultra + I play with dx11 and a GTX 1660. If you use TAA, you can disable the newly added CAS sharpening in the config file in the TAA section. Is there a way to replicate the sharpening without using in game options? I'm wondering if it is better to just use RIS or RIS combined with in-game sharpening. The type of AA used in this game makes the image quality so blurry that it eats like half of the texture details, it looks bad even with sharpening, it's insane. Theoretically turning it all the way to max should make the game look sharper, but run worse. Anti-aliasing, Bloom, Depth of Field, Vignetting, Light Shafts: On. My witcher 3 is now looking crisp as ever and has no stuttering or fps drops. Jul 29, 2020 · I am actually curious to know which settings are people currently using. Nvidia hairworks: Off Anti Aliasing TAUU Sharpening Low Dynamic Resolution Scaling Off Screen space Ambient occlusion Off Screenspace Reflections Low Motion Blur Off Blur Off Bloom On Depth Of Field Off Chromatic Aberration Off Vignetting Off Lightshaft On Camera Lens Effects On Number Of Background Characters Medium Shadow Quality: Low Terrain All things related to The Witcher - books, games, TV You name it. setting in both of them find line: SharpenAmount= and change value to =0, and save file. But the difference between cancer stage 3 and witcher 3 is literally night and day. In NVIDIA Control Panel, force FAST Vsync on the Witcher 3 executable. I've pushed all settings up to ultra except Nvidia Hairworks and Sharpening and it works decent but I wondered if there are some tweaks that could help me to squeeze a few extra frames out of my laptop? I was having this same issue and did a few different things that have significantly fixed the problem. This Witcher 3 comparison you posted is an excellent example of this. Here's a summary I made for myself of Nvidia's take on the graphic settings. ini file the AllowSharpen= option can be changed from 1 to 0. Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. The Witcher 3 I just bought the game and I have seen the update that I put, but I don't know what post processing options to put (I will only play in portable mode) that you recommend? On the Internet I only see the notes of the patches and nobody who explains in writing what options are better (English does not master it well so it is But tbh Witcher 3 generally has this high contrast feel, I know what you mean by this. Hey. Turn off sharpening. I worked with a lot of combinations in ray tracing, DLSS, sharpening and never could get a good look that performed well. Official subreddit of Asmongold (as seen on Netflix) aka ZackRawrr, an Austin, Texas based Twitch streamer, YouTube personality, and gaming organization owner and content creator of One True King (OTK), a group of mostly Austin, Texas based content creators and owner of Starforge Systems, selling prebuilt gaming PCs. I imagine that the DLSS cost increases with resolution, vram usage also scales well beyond DLAA so clearly there are further differences that contribute to the performance deficit versus DLAA. So if you play ultrawide on PC, you'll know that for some reason CDPR decided to leave these horrible black bars down the sides of the cinematics for Witcher 3, even though the cutscenes are rendered in real time. It seems like this both gave me a huge performance boost with way less stutters and much better visuals. 6 on switch vs other consoles if you want an accurate comparison, since 3. But it doesn't seem to work, I set it to higher values, but didn't change anything in the game. The PC is a Core i5-750, 6GB RAM, a rusty AMD HD 5850 1GB and Win7 64bit. If you are using mods, there could possibly be a conflict causing the FPS to drop making it look blurry as well. Nevertheless DLSS settings tuning (would be surprised if some other setting would offset this). But make sure to calibrate it. setting and dx12user. Is there a list somewhere for "best options for handheld"? I did search around abit on Reddit but most things I found were pre 3. settings in notepad Set VSync=true Set LimitFPS=50 (this will depend on your refresh rate. Old post: Make sure Vsync isn't forced ON anywhere (NVCP, RTSS etc) Open Documents\The Witcher 3\dx12user. Dec 15, 2022 · The Witcher 3: Wild Hunt > General Discussions > Topic Details. 80 votes, 47 comments. Personally I hate how it looks but it's the most common settings I see recommended I personally play AA on, Sharpening low, blur off, motion blur on, depth of field off. It’s perfectly fine if you turn off raytracing. Thats interesting, honestly I didnt notice it but it felt something is off. So i ran both dx11 and dx12 settings at high presets with hw off. Try disabling sharpening in the game. I will update the DLSS file to 3. But even after tests i still cant get it all right. With all that stuff on my rtx 3080 was still giving me 58-62 fps, but it flat was not smooth at all. Try DLSS medium or turning off if you are still able to get enough fps without it. Witcher 3 Graphic Performance Costs. I found that my preferred is: Sharpening low AA off DOF off Foliage high Bloom on High sharpening looks really weird IMO, and AA just looks like the whole screen is smeared. Wow these are sum impressive 👏 ass photos makes me wanna play Ray tracing xD Improve Witcher 3 performance on GTX 1060 I have an Alienware 15 R3 - i5 7300HQ, GTX 1060 6GB and 8 gigs of RAM. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. EnableCAS=false. 6. Edit: Also to make your games look a bit better you can always use Reshade and add Adaptive Sharpening or Luma Sharpening. READ THE RULES BEFORE POSTING, beware of spoilers if you haven’t finished the game. The problem is gone if i turn off frame generator, but the game is then unplayable because of FPS :D . Take off the Ray tracing my game looked the same way with the RT on. Using normal NIS is still better though because theirs no negative sharpening below 50 but besides that they really need an intelligent sharpening pass that tries to minimize haloing, oversharpening effects, etc. Eats performance and/or doesn't look good with FSR. TAUU is clearer in certain situations but it looks more like the original Witcher. Hey! Same here! I tried all the combination of settings with AA and Sharpening, and this one makes things clearest in my opinion. I can't seem to disable it. Hi! For the Witcher 3 next gen to look like the 2015 version, I recommend you to use FXAA alongside the "Low" Sharpening setting, while putting the texture setting to "Extreme" instead of "Extreme+", the only difference between both being the "TextureMipBias" setting which is set to -2 in "Extreme+" and -1 in "Extreme" as it was the case in the classic version. 3) setting in the 'dx12user. I turned off Anti aliasing. Forced TAA has got to go. . There is a FSR2 Sharpness (FSR2Sharpness=0. 25x is the same internal resolution as DLAA but performs much (30% or more) worse. Didn't try DLSS because my card doesn't support it but all other ones are blurry (apart from FXAA which does nothing), FSR2 looks really bad and low resolution, all textures are muddy, best one is TAAU, but problem is moving object are really blury (rain drops, moving foliage, etc), just look at screenshots i captured, without AA there are raindrops on the screen, when i turn on TAAU raindrops A subreddit for discussions, news, memes, media, and other topics pertaining to the third installment in the Witcher games franchise. I also turned Foliage to the medium setting. 6 added the option to turn off anti-aliasing and turn on sharpening filters. Anytime i disable it, the setting automatically gets turned to low when i exit the menu. For DX12, make sure you only enable regular HDR in windows and leave Auto HDR OFF. Latency when using Nvidia Reflex is Low, I didn't feel any difference. It was not pretty to look at, but i… Dec 14, 2022 · if dosen't help then go to The Witcher 3 folder in ur dokuments folder and edit in notepad file: user. You need an online connection & CD project red account. I spent a good 2-3 minutes examining a set of screenshots and there is absolutely no difference, hope it wasn't something I overlooked. Now, Sharpening is really weird. In reality, for me the sharpening looks worse, so I recommend turning it off since having it on will greatly affect your performance, and it doesn't improve the quality that much. Shitty Dark Souls is a community that celebrates the awesomeness, and often shittiness of the game Dark Souls. 32 version because its not native res. So I got the witcher 3 today for my switch, seamed like the perfect game for my upcoming deployment over seas. The problem is that when i stand in one place and slowly move camera then grass starts flickering and get blurry. It is worse on ultra sharpening, unfortunatly it causes issues even on low, so I had to turn it off. DLSS has a forced sharpness from the game which is bad even with choosing the off value it automaticlly return to the "low" preset. In addition to the texture setting, it also contributed in a too sharp image. Including upscaling technologies such as DLSS, FSR, XeSS, TSR and TAAU. This is so exciting for the AMD based handheld space. It might seem like the game (or Windows) forces Auto HDR (which is just SDR) ON instead of True HDR if you don’t disable Auto HDR, even if you launch with The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. I saw all the notes for the newest patch 3. I have found several threads on Reddit or the official CD Project forum where these issues are addressed. Your choice High (pref) or low at 4k native. Dec 15, 2022 @ 10:19pm Sharpening Off/Low or High How about sharpening? What do you guys prefer? Download and log into the PlayStation app search for The Witcher 3 click on it and it will give you two options one will be the version that you currently have and then there will be a free version download the free version that's the PS5 version, don't forget about the two DLCs to get those once the game starts downloading go to your dashboard and hit down on the thumbstick scroll past Exactly. 5. Posted by u/vyvertyt - No votes and no comments Hey I was just messing with this yesterday evening as I dive back in on my OLED to finish the Witcher 3 dlc that I haven’t completed yet. All things related to The Witcher - books, games, TV You name it. in user \Documents\The Witcher 3. Have been playing 3-4 hours now and no issues with crashing. Then if you have more room, install the 4K textures mod. I finally gave up and am just playing with all that stuff turned off, using Ultra+ on everything and I get 92-144 fps. reddit. And that's weirdyou're right. ini file can be found in C:\Users*username*\Documents\Witcher 2\Config" another thing i just realized i did was that i re-launched nexus mod manager. You're basically looking directly at the sun. The sweet spot seems to be max refresh rate minus 20, then divide by 2. settings' file on 'Documents/The Witcher 3' folder. Tested with different settings a lot now getting 45-60 FPS around different areas of the city, Average PC Latency peaks down to 70-80ms down from 90-110msIn the forest outside Temerian Partisan Hideout I'm getting 50-60 FPS and latency peak down to 45-50ms from 60-70msRest of the game that I've gotten to test so far (around Velen and back in White Orchard) I'm getting 60-85 FPS now, 38-45ms This is not the most important setting tho, so you can use Vulkan if you prefer. How do I get rid of this feature, I don't use anti aliasing because it reduces performance but without anti aliasing and the sharpening filter enabled the game looks very bad. Tbh NIS isn't a great sharpening filter either, and I'm pretty sure DLSS's sharpening pass was just a modified version of NIS. I fixed this just by adjuating brightness and slightly reducing shadows and contrast on my TV settings. If this is on but sharpening off the tearing reduces but upon opening the map there is a slight shimmer when moving the cursor around the map. The sun is a very strong light source and therefore the Bloom effect you get from it is actually a quite accurate/realistic representation of the scene. Jacra. Turned it back on and turned anti aliasing back on and selected FSR2 and quality ultra performance, dynamic resolution on and sharpening off. In case of Witcher 3, offsetting the bias by -1. 250 votes, 104 comments. Set resolution to 1920x1200. In other words, DLSS is doing a process that you either have off, or are using a very outdated method for. It's absolutely amazing. High textures still have the same effect, don't get me wrong, but it's slightly less noticeable. Shut off the game. You know on a hot sunny day you kinda feel numb and see the air vibrating kinda thing. Even if you turn off AA there will virtually be no shimmering but you will be able to see aliased edges if you look close. If I switch dlss off then I get none of the tearing nor shimmering on the map. Been using that method for about 7 years now. Yeah, The Witcher 3's hairworks definitely looked worse. A subreddit for veterans and new fans alike of The Witcher 3: Wild Hunt as well as for other Witcher games and the franchise in general. If you want more sharpening, lower WINE_FULLSCREEN_FSR_STRENTH in Lutris. we should keep in mind, though, that lots of sharpening do counter any AA you utilize, other than supersampling AA. Did my first playthrough almost a year ago and it definitely looks much better now (it still looked great before the update) Resolution 1152x720 fsr on max sharpness, Nvidia hair works off, Nvidia hairworks AA 2, Nvidia hairworks preset low , Number of back round character medium, Shadow medium, Terrain ultra , Water low , Grass density medium , Texture ultra , Foliage visibility high , Detail ultra , Try using anti aliasing. There's just something extra easy about hand-held versus playing on a television . AA blurred way too heavily, and High Sharpening made it way too jagged and pixelated. The game is no longer blurry like it is in that video. If you have the option to use HDR, that is the best probably. I play handheld exclusively, do I keep them on or off? I dont fully understand what this 2 options do. A subreddit for discussions, news, memes, media, and other topics pertaining to the third installment in the Witcher games franchise. That's why it looks better than native. It looks grainy and shimmery. After change run game. How do you guys play? Dec 22, 2022 · Setting sharpening to Off while in DX11 with the next-gen update doesn't work - it still resets to Low. (Around 1fps ~2% performance) The effect from the control panel sharpening was the same. With the typo correction I can set it to off in my config but it only changes what the options menu says when the game’s running - it’s still sharpened. I think I may actually turn it off completely. Using TAA because MSAA tanks framerate (Vega 64 @ 3440x1440). AA off and Low Sharpening was the sweet spot. Gah it reminds me of going overboard with sharpening tool in photoshop. I get around 30-45 FPS according to the Steam fps counter, using the following settings. The built-in sharpening filter DLSS used to have is not very good, it was also disabled from DLSS v2. You don't notice it in "uber-sampling" because the sharpening effect is done to an image which is at a higher resolution and so loses its effect when the image is downsampled to the display resolution. The only current known workaround is to change it back to TAA, save, then turn it back off and save again, then start your game. 1440p - DLSS 2. You can turn it off by editing an . 2 gives sharper textures at a distance (duh, higher resolution) but it's still not high enough to cause shimmering (though that may vary depending on your resolution). Been playing the next gen DX12 version for about 60 hours and the game looks amazing. The sharpening helps when its a non native resolution, at 4k the pixel density is at the point of what it was intended to be for the TV's pixel count. I've been playing sharpening set on max but I've tried setting it on low and I think it looks better. Anti-Aliasing: High cost Bloom: Low cost Suggested ON as lighting is flat without it I would also like to use integer scaling, but unfortunately witcher 3 blocks my screen resolution, so as soon as I switch the game to 800p, the LeGo resolution also switches to 800p and cannot be changed in legion quick settings. Imo of you have sharpening on high the game looks absolute garbage. Some of these others have suggested. ON/OFF comparison (thanks u/GaWrannn) Just started playing RDR2. But, use your eyeballs; if you can't really see the difference with AA on or off (Witcher 3's AA is a post-process AA with a temporal filter), then go ahead and leave it off. The TAA implements sharpening that cannot be tweaked in the game menu. This is the subreddit for the Elden Ring gaming community. Game version is v4. You've either got it off or you're using FXAA. It's I have a pretty low end PC and it was a surprise that i can play AND enjoy Witcher 3. On my 1080p monitor the “high” setting doesn’t look very good. which is good news, A, because they're confirming redkit for witcher 3, and B, it should be relatively easy to get back that ultra-sharp look. There is some ghosting that can be seen on Gerald when moving. You can now next to Blur and Motion Blur… Posted by u/tb0n3zz - 3 votes and 5 comments I have just fixed all my performance issues in the next gen edition on pc by going through a random web page on how to optimize the Nvidia control panel settings for gaming. Don't use ingame sharpening, it looks shit together with FSR. Common setup is AA off, Sharpening on high, motion blur and blur off, and depth of field off. 3rd option just shows you how to get maximum performance if that's what matters most to you. Dunno about specifically about Witcher 3 but pretty basic effect with DLSS. Jun 18, 2016 · I will try to explain the best I can by what I meant by that, its not the lighting the lighting is fine, its how the textures seem hard like they tried to make them too realistic looking, now if you take say how the textures look in Fear II, or how they look in even skyrim, how they have a softer look to them, like a softer glow I guess is the Welcome to r/Witcher3! A subreddit for discussions, news, memes, media, and other topics pertaining to the third installment in the Witcher games franchise. Don't look at that comparison for advice. 224 votes, 63 comments. 6 and how you can now set alot of the graphics options. By default, so when sharpening is set to "Off", the game auto applies CAS, which is here to sharpen the TAA, but should be disabled when not using TAA. The series follows Geralt of Rivia, a monster hunter in a universe where people often prove more wicked than beasts. First result: "In the User. Well turns out the monitor's sharpening is at fault. FSR2 + DRS is the BEST anti aliasing in witcher 3 Witcher 3 is even worse. Archived post. Sharpening - on (mediun not high, or its too sharp to my liking) Depth of field - off (I dont like blur in any way) Motion blur - off Background characters - whatever I never touched this setting adjust it to ur liking in cities Chromatic Aberration, vignette and god rays are up to you, no real performance difference All things related to The Witcher - books, games, TV You name it. ini file, the textures are washed out. The new update for Witcher 3 on Nintendo switch may look confusing for someone like me, who never played witcher 3 on PS4 or PC, already tried to turn off the anti-aliasing, blur, high sharpness, etc, but I still don't know which one to turn off/on to make it best. Maybe its a developer choice, it makes the area a bit warmer like you should be feeling in Toussaint. Whereas /r/DarkSouls is a community around Dark Souls that is more discussion oriented in nature, /r/ShittyDarkSouls is about playful, and charming comics that mock and/or poke fun at Dark Souls. Motion Blur, Blur, Chromatic Aberration, Sharpening: Off. Unless you like it, that's personal taste though. Install the Ultra Graphics Mod. Mod for Switch version of Witcher 3 that adds more graphics option to change. When I turn AA off or turn off sharpening filter in . Mainly performance, DLSS quality + DLDSR 2. It is extremely outdated. Set sharpening to "low" and it'll look fine, I was surprised by that too, they really need a "Medium" sharpening setting as Low may as well be off and High is way too intense (But would look good if the game could actually do proper AA) Try using the mod called tweaks. Then also install the mod that makes the game use the cutscene faces in normal mode. I've read something about the Blur and Motion Blur that is recommended to both turn them off. Hello, for months i suffered from flickering, and it turned out that the sharpening post process option caused it. com/r/Witcher3/comments/zr95zg/solution_for_sharpness_setting_issue_in_directx/ Jun 13, 2015 · For me, my display (Asus PB278) looks quite clear/sharp even with the setting turner completely off. (for those having issues finding this settings there is a pic of where it's located in the comments) Close the app Relaunch into game mode Jan 7, 2023 · I think the general thought is that the higher the resolution, the less of a need there is for anti-aliasing. Even with just the mod that lets you super tweak the in game settings the game becomes next level awesome. Use MSAA, TAA, or DLAA and the difference will become much less obvious. 0 on Balanced RTGI On RT Reflections On RT Shadows Off RTAO On Sharpening Low or User Preference Vignette/Motion Blur all those settings are user preference Light Shafts On Hairworks On Geralt Only, Low, No AA Settings found in pause > options > display > postprocessing Included the best visual settings with two different presets depending on if you prefer smoother aliasing with more blur or worse aliasing with less blur. First use my sharpening setting (restore the old sharpening like the top comment guy said if you don't have it and set 0,20 sharpening and 0,00 ignore film grain, as I already said a thousand times in this thread lol) and the most important setting is taa on medium. So idk what exactly happened but here’s what I did. Click for full res. If you have Nvidia and use DSR use the DSR smoothness slider before adjusting sharpening. On high it just overkills, especially foliage (grass, leaves) turn in to razor sharp objects. Welcome to r/Witcher3! A subreddit for discussions, news, memes, media, and other topics pertaining to the third installment in the Witcher games franchise. There used to be a few fixes that removed these in older versions, but from what I can see the fixes no longer work for version 4. Then turned off Blur and depth of field. Every game I play if it allows reshade I add it. I'm playing the witcher 3 and I noticed that the game has a sharpening setting. Unfortunately, TAA in RDR2 introduces crazy blur, even with "TAA sharpening" maxed. settings and user. 4K definitely at zero. I cleared my cache, reduced the number of save files to 3/4, and changed the display settings on my PS5 from in game default to performance mode (not the in game settings, the settings for the console). The AA in this game is awful, once I turned it off and activated the sharpening filter I realized I that couldn't use AA again. Anyway here's an actual solution for it: https://www. in dx12user. 0 Should I try adding DLAA? Will it look better than TAA and DLSS? I think that the sharpness from the Nvidia control panel is good and better than the one in the game Subreddit dedicated to discussing the plague of blurry anti-aliasing methods that are ruining the visuals of modern video games. Witcher 2 has adds a sharpening filter (and maybe a film grain effect?) in it's post-processing. So I've haven't played the game in two years and have since upgraded my computer to the point where I am running it on the highest settings, the problem I've encountered is that there's this shadowy shimmer on surfaces when i turn around. It expands the graphics menu and lets you set sharpening to off in dx11. thanks! For me DLSS is only blurry in the items menus, Geralt is a little blurry around his hair and beard but only in the items menu. Hello, I've been dealing with a blurry image for a long time after updating with the addition of RTX effects. true. hnsm jwicnkh sabtscbw okwnv hrdg efwcx hnf tlkm lgbmy zpbm