Factorio nuclear reactor blueprint 4x4.
Factorio nuclear reactor blueprint 4x4 The basic components of the reactor are as follows: Nuclear Reactor Sections. 4GW 2x13 Reactor. The nuclear energy system is unlocked on Nauvis, and in the context of Space Age, that makes it an early-to-mid game unlock. How To Build The Last Reactor: Place the control structure bordering suitably shaped lake. Intended as a remote power solution for outposts or as a stop-gap nuclear plant whilst you prepare for a larger-scale build. 9 gigawatts (sustained). 12GW 2x4 Reactor. Upgrade: Just overlap with the previous blueprint to upgrade, no need to deconstruct anything. 25 So if you have 2 nuclear reactors sharing a side they are both generating more energy than 2 nuclear reactors placed alone. Second, while it’s infinitely tileable, the blueprint itself has 12 reactors, which is A LOT to build when you play in freeplay, making it not a good choice as a first nuclear reactor, so I always ended up building a 2x2 reactor first, then switching to infinitely tileable later on which is annoying as I’ll have then another type of nuclear FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co I've been tinkering with a 4-reactor nuclear plant, designed to run efficiently at about 25% capacity - eg. 5). This is my modular nuclear power plant from my Vanilla lets play series on YouTube. Ratio: 64 Reactors 9 Water pumps 1008 Heat exchangers 1732 Steam turbines Total power: ~10 GW Sep 8, 2019 · With my setup i will never ever have to think about power again because if my base tends to use all energy of 356 reactors (roughly 57 Gigs) i just print some more (the next 100 reactors in tiles of 4X4 reactors + exchangers + tanks + turbines . Search the tags for mining, smelting, and advanced production blueprints. Using productivity modules will substantially increase that, up to 7. Tileable 1xN is fun. Copy to Clipboard Show Blueprint Show Json I use a design found on this sub, Easy Bake Nuclear Oven Deluxe. (Okay, maybe a bit out there as a first thought, but I've been struck by just how much Space Age adds to the Engineer's aesthetic as The Worst Industrialist between recycling as a enabler for conspicuous consumption, space platforms' kessler syndrome in a box, mining archeological dig sites, and the Find blueprints for the video game Factorio. Apr 26, 2017 · Hi, Made a cool design. Creates the 235/238, fuel cells, feeds the reactors when steam drops to a certain level, and does reprocessing. This document provides ratios and information about common factory components in Factorio, such as belts, balancers, smelting, and rocket components, to help optimize factory production. Feb 24, 2025 · - Castles, Throne Rooms, Decorations (comfortable living in the Factorio World) - Main Bus Concepts - Modular Systems, Factory Streets, show how all works together - Megabases Please provide us with blueprints or saves, if that makes sense of course. It's a guide made for new play Jun 21, 2024 · So i wanted to create a example of what would represent the thing i negatively anticipate the most, some sort of a silly system, that may become possible in game, maybe not, maybe in further FFF we'll read about the fixes that were successively added to make a system that is not what i would call "broken" ( if my nuclear power plant from the Find blueprints for the video game Factorio. This is a 14 Nuclear May 20, 2017 · The only way to make a tileable nuclear plant that can handle full load performance and be extendable to an arbitrary length, as far as I know, will be to use both sides of the reactors to convert the heat, as each 4x4 reactor block will generate 540MW, requiring 54 heat exchangers to process the heat. - Cyan light is steam buffer filled. Nuclear Reactor[item I designed this to be easily scalable to meet power needs as you go. Each reactor is paired with a line of 12 heat exchangers. 34 54,079 Plant blueprint; Connect to dron network with nuclear fuel; Connect to 6 separated water pumps (example in screenshot) Connect substations to electric wires (note that small poles near reactor should be separated from external net) After reactor builded, turn constant combinator with fuel icon ON; Wait while reactor rich 500 degree temperature The starter blueprint is a 2x2 reactor that has 48 heat exchangers and 86 turbines, which gives you 480MW. At that point, additional fuel burned is simply wasted. I think. That said, due to neighbor bonuses, 4 reactors produce 480MW of power, and you only have 16 heat exchangers, so you only convert 160MW, wasting heat. However, Reddit user gabriel_jack wanted to change that thought by creating a Nuclear Power Plant blueprint with a symmetrical design. 4x4 layout is 64 reactors, 2x8 is 60, so only 1/15 better. txt. It's been a while! The last reactor design I tried broke with the water barreling not working well anymore - and I wasn't happy with it Based on Yet Another Infinitely-tileable Nuclear Reactor by Wiwiweb. Its tilable to the left and right with the fuel in- and output. Feb 16, 2021 · - The blueprint book starts from 1 core power plant which could be upgraded on the same spot up to 4 cores. Instead of bottling steam, I recommend using accumulators to buffer and feeding reactors to keep them at a reasonable setting. Tileable 960MW Nuclear How to Build Nuclear Power Plants in Factorio – From Small to Mega Builds (1 Reactor to 16 Reactors)☢️ Download all the nuclear power plant blueprints featur May 4, 2018 · Like I said before, perfect squares would provide the most reactors with +4 neighbor bonuses. Place an end cap at the top of the reactors. Am I missing a mechanic (that isn't doing it by hand)? Is there a mod to help me? Actually no, it's more power, but minimum. Factorio is a game about building and maintaining factories. It contains 2 reactors, 30 heat exchangers and 50 steam turbines, and two water pipes per column. Jul 16, 2017 · One thing to note is that reactors can buffer an awful lot of heat just in the reactors and heat pipes/exchangers - for example a 160MW reactor doesn't require steam storage at all to buffer an entire fuel cycle (you need some way to detect low stored heat, most easily that a steam tank on the periphery of the heat network is getting low), even 480MW 2x2 Reactor. View Copy. I also had an instance where a set of fusion reactors somehow spiraled into blackout. com | Forums | Wiki | Mod Portal | API Docs The system makes sure every reactor is only fed when it should: when low on steam, with every requester chest containing at least one fuel cell, and the reactors are (almost) out of fuel. A Nuclear Reactor can store up to 5GJ of heat energy, the fuel cell has 8GJ of energy, multipled with the neighbour bonus, so in a 2x2 setup it has 24GJ. Nuclear Power is Easy. It recommends using calculators and blueprints for more advanced ratios. 2 / 3 The second blueprint makes it a 2x2 plant and adds steam storage. They can't even explode due to passive cooling. I considered belt-feeding, but would want to have roboport coverage for building anyway, so decided I couldn't be bothered. com/playlist?list=PLdmTzXEEUupR1LB3uqQSScW4OKFksluyVShort F Mar 4, 2022 · When designing such blueprints, it is easier to first build the biggest plant and then selectively delete parts to scale it down. The third one is a ready-made blueprint for 48 reactors. So I'm interested if you worked out a new approach that's now working as good or even better than with 1. Geryth's 8 reactor I wanted part of my power supply to be nuclear. Steam Community: Factorio. Each new slice adds 4 reactors, 64 heat exchangers, and 110 turbines, for an added 640MW power. If you do have ups efficient reactor designs, I'd love to benchmark them against my 2xN. You can start by placing a 4 reactor setup, then when you need more just stamp a larger one right over top the previous one. Der Kernreaktor erzeugt Wärme durch die Verbrennung von Uran-Brennelementen. 62 KB 1. I didn't implement more complicate logics so this can be combinator-free. But with the classic steam buffer approach, the reactor temperature is vastly changing. Place reactor modules above it. Unlike boilers, nuclear reactors will not slow or stop their fuel consumption if their output isn't being used; they'll constantly use up fuel cells at the normal rate of 1 fuel cell / 200 seconds. Nuclear reactors have a maximum temperature of 1000 ° C. For the planet Nauvis, nuclear power is great for the whole game. nuclear-reactor: 2 Find blueprints for the video game Factorio. Jun 2, 2019 · - Green light is ready state. Now, I'm looking to go from a 4-reactor to an 8-reactor, and even though my both blueprints come from the same source, there very little that matches up exactly between the two. Overcomplicates the design for minimal benefit. 4 GW output; Includes a matching minimalistic uranium processing able to sustain fuel to any of the reactor setups. Watch how long it takes for your reactor to heat up from a "completely cold" 500 degrees to 1000 degrees with all turbines steam full with no load. I know there's lots of preferences and tastes can vary greatly in terms of aesthetics and priorities (not everyone wants steam storage, and some like to build directly on water), so your mileage may vary. One ingredient requires bigger setup than nuclear fuel. Learn about nuclear power and how to build nuclear reactors, heat pipes and heat exchangers in this 5 minute Factorio tutorial. It will start reactors as soon as possible. nuclear-reactor: 4 So to power 1 reactor continously with Kovarex enrichment you need 0. be/Qw_NzPuccxk 3 sizes of nuclear reactor setups: 4 reactors: 488 MW output; 6 reactors: 800 MW output; 10 reactors: 1. So calling the mod that makes reactors explode "realistic reactors" is just wrong. 2. This is a nearly optimal 4 reactor power plant setup. 4 Reactors / 48 Heat Exchangers / 84 Steam Turbines; 480 MW; Storage of excess steam (750k storage) Jul 19, 2017 · I believe that storage tanks logic is pretty much the same as everybody have. nuclear-reactor: 16 3 reactor, 900 MW, integrated cooling seed hot coolant to top tank until the system is full to your satisfaction, once it's running the coolant is lossless requires fusion cells in connected logistics storage Jul 19, 2024 · Ah, excellent! Time to add "dumping neutron-degraded coolant waste" to the list of our crimes. 2x5 nuclear reactors with just slightly over the exact ratio of heat exchangers and turbines - each group is 9 HEs and 16 turbines for a total of 144:256, which is just over the cheat sheet's ideal 144:248 (aka 9:15. Useful if you don't want to move your nuclear plant later. Die Wärme kann in einem Wärmetauscher genutzt werden, um Dampf zu erzeugen, der zur Stromerzeugung verwendet werden kann. 1 GW 4x4. This is besides the point, but that mod's name infuriates me. Fuel cells are managed by logistic robots. Another ingredient requires U-235 or spent nuclear fuel (small chance). Like nuclear reactors, fusion reactors receive a bonus for adjacent operating reactors, which increases the energy potential of the outputting plasma by 100% per link. As such, I wanted to make a very powerful, highly efficient reactor setup of 4x4. And be careful properly priming the reactors - wait until steam tank is full and reactors are all stopped, and add one and only one spent fuel in output slot of each reactors. Jun 28, 2017 · This reactor uses over 200,000 water per second, so barrels are pretty much necessary (10,000 water per second per belt versus the ~1000 you get from a typical pipe). The max is of course 480 MW, but since you are never at 100% capacity, then I feel it is better to have a cleaner design that can deliver what the electricity graph states. Looks like I looked at common build ratio for 4 reactors, divided reactors and boilers from simple ratio saw that it is equal and just assumed that if first two are the same 3rd is too, and took 20 from the simplified, so now I am 3 turbines short. Combinators tell the reactors when to put more fuel in to keep the steam above a certain threshol thus preventing wasted fuel. The steam threshold is set via constant combinator at the "control panel" in percents and is currently set to 50%. The reactor leaves safe mode when it has fuel cells and enough steam on hand to give its maximum power output. Nuclear Power = EasyShort Factorio Tutorials First Edition: https://youtube. it can produce 480 MW, but only needs to supply 120 MW to the factory. In this episod Dec 26, 2021 · I've been mostly getting by starting with a 2-reactor setup, and eventually moving up to a 4-reactor set-up. The inserters removing the spent cells send a pulse to the fresh fuel cell inserters, which insert exactly one new cell into each reactor simultaneously to maximize the adjacency bonus. Will self start automatically if you have cold fluoroketone and Fusion power cells in your logistics network. 480MW Nuclear power plant-- NEEDS U235 SEED INTO KOVAREX--Input Raw Uranium, Iron Plates, and 6-8x water pipes to generate 480MW of nuclear power. Aug 9, 2018 · Plant blueprint, connect to dron station, 6 separated water pumps and electic wires to one of substations; After reactor builded, turn constant combinator with fuel icon ON; Wait; Features: compact design (try to find more compact ) one side for water pumps (easy to connect with lake) smart nuclear fuel consumption without losses; up to 477 MW Find blueprints for the video game Factorio. You could either remove 2 reactors, and then it'll make 160MW, or add more heat exchangers and turbines to utilize the full 480MW. 0789 Uranium ore per second. 1! Factorio 1. 0 i realized that the new fluid mechanics mean that most of the old reactor blueprints either dont work or are designed in a way that utilized pumps having 12k/s pumping or didn’tt utilize the new pipe’s very high throughput. EDIT: And in true blueprint sharing fashion, I discovered an issue with it immediately after posting lol. 84 reactor-seconds per second, which would almost let you run 8 reactors Yeah I looked at factorio cheat sheet again and it says 83. For the 16 reactor version I went with belt loops instead of chests at each reactor. Here you can't do nuclear power yet, you're saving your u-238 for making more u-238. 6 reactor-seconds created per second of processing, which means you can run a 480MW nuclear reactor continuously, with a bit of surplus to cover bad luck in the processing. The blueprint book can be found here: NuclearReactorBlueprint. ) somewhere, hook them up to the existing part ( both green and red wires are used for pre and The nuclear reactor generates heat by burning uranium fuel cells. . The nuclear reactor has a dedicated power grid which must not be connected to any other power grid. I made this nuclear setup for a 100x100 city block, keeping the roboports and big power poles in their proper spots. 5 hours to design, and my first nuclear power plant larger than 2x4. 2x10 is too long to span with roboports from the side, so squeezed in one top and bottom. I thought the ratio was 1:4:8 so op should be running 12:48:96. 65 favorites Lossless No-Bot Four Reactor Nuclear Power Plant (Factorio 2. com . 4 GW nuclear energy. Oct 3, 2024 · 160MW 2-Core Nuclear Reactor Some Nuclear Power Plant blueprints in Factorio focus on efficiency and not on aesthetics. Features: Anti-waste logic - Will only use reactor fuel when it actually needs to. The designs respect ratio and most important thing, are symetrical! :p (I have no design for 6 because my need of power scaled up too fast^^) 4 reactors (48 heat exchangers, 84 turbines, 6 pumps) This gives a peak capacity of 464 MW for the 4 Reactor design above. 1 GW 8-reactor Find blueprints for the video game Factorio. Reactor heat pipe is context dependant. And neither MW/fuel nor MW/reactors are quantities worth optimizing at that scale. - Red light means fuel shut off. The logical conclusion of this information, by the way, is that the peak efficiency that can be achieved is a 2xN nuclear reactor. 44 GW), circuit-regulated nuclear power plant. 0) 23 favorites (Krastorio 2) Fusion Plant with Steam Storage 19 favorites (Krastorio 2) Two Reactor Nuclear Power Plant With Steam Storage I did it. Blueprint Description: The design of a nuclear power plant in Factorio with 4 reactors, 4 roboports and a capacity of 480 MW. - Blueprint reserves the space in advance so you can start small then scale up later. Fusion reactors have 2 connection on each side, so the highest bonus a reactor can practically receive, while still leaving room open for the necessary fluoroketone, is +500%. 3 / 3 The third blueprint expands the reactor setup to 2x3 and adds extra turbines that can use the This is a large nuclear reactor for end game energy requirements which produces 3. It's a 100% efficient design: spent fuel stays in the reactors until steam drops below a threshold. This makes sure that neighborhood bonus is always active, the steam storage is never completelly full or empty, and that the reactors are capable of producing Efficiency gains beyond 4-reactor 480MW setups tend to be much less dramatic - 17% to step up to 8-reactor. Nuclear Power by Nilaus - FACTORIO MASTER CLASS. Nuclear Power is finally here!!! Let's check out builds, ratios, and how to get uranium working for us! Designs for 1, 2, and 4 reactors, as well as blueprints for all, including the add-on reactors, No worries, I'm relatively new and will gladly take any criticism my designs get! :) To the ratio aspect: I calculated everything in desmos (Link, in case you're interested), I found out that every time you widen it past the first 2 reactors (so a width of one) the increase in needed heat exchangers and turbines is constant. Creator: Delta5861 A simple, cheap, one-core reactor for your first foray into nuclear. On each reactor side pair you have one red light. nuclear-reactor: 4 Find blueprints for the video game Factorio. May 13, 2017 · Here are my nuclear designs for 4 and 8 reactors. Nuclear-fuel wise, there are three points in the game: You have no uranium - Here you can't really do anything with a nuclear reactor, so it's an N/A. The document also contains tips on balancers, main buses, and material Sep 10, 2017 · Since reactors are 4x4, you can have - going straight out from the side of your 2xINFINITE reactor design - one heat exchanger which powers 16 heat exchangers. Nov 21, 2024 · This design is not compact at all but theoretically you can connect almost infinite amount of reactors and generators. a 3x3 provides a +4 bonus, allowing for a total equivalence of 33 reactors with only 9 reactors, and a 4x4 could theoretically be the largest servicable reactor (not shown), which has 4 '+4' bonuses, totalling an equivalence of an incredible 64 Factorio Nuclear Power tips, ratios, and short tutorial. This is a biggie. End Edit 2 Edit. nuclear-reactor: 4 For medium nuclear reactor setups (I don't know - maybe up to 2x6) you'd have to route the heat pipes around the turbines (messy/more expensive), but it probably still works. Copy to Clipboard Show Blueprint Show Json Show Blueprint Show Json Jan 17, 2025 · We got the reactor temperature to read. Unlike other forms of power generation, it is load-independent – each fuel cell will always be used completely in 200 seconds, regardless of load or the temperature of the reactor. Even the upper limit for an infinitely large reactor is only 33% better than a 2x2. 0 Fuel Saving Nuclear Sep 25, 2024 · FACTORIO SPACE AGE - 2. 1. Place power converter on the right side. I finally did it. (300*4+400*12)/(300*16) = 1. this basically means that a 1x2 reactor only needs 16 heat exchangers I am not enough of a masochist to use the realistic reactors mod. Enrichment is underway and stable. It should never If you base it off of "reactor power" it's constant. Blueprint: https://pastebin. You can feed a lot of reactors using a belt of fuel cells. Jun 9, 2019 · Power Plants, Energy Storage and Reliable Energy Supply. 4GW NUCLEAR REACTOR WITHOUT HEAT PIPESI created a Factorio nuclear power plant with 16 reactors producing 2. The blueprint is made for water barrelling, but you can use landfill and pumps, in fact pumps are the suggested way to use this, because I did not test if bots can deliver enough barrels (yay creative mode). Hook up fuel, waste, and main power connections. You don't need more than 1 (2-4 for symmetry) steam tanks because every component of your nuclear setup has significant buffer capacity. As the reactor consumes its fuel, it heats up to a maximum temperature of 1000°C. May 8, 2017 · Power Plants, Energy Storage and Reliable Energy Supply. I've had reports that the reactor doesnt get fuel after it is 4-reactor (464 MW) nuclear power array adapted from Nilaus’ master class on nuclear power to only add fuel to each reactor when that reactor is out of fuel and its temperature drops below 650°C. 005 iron ore being mined every second. Thought I would share it. Modern nuclear reactors don't explode. 480MW 4x4 reactor with steam storage, all you have to do is feed it ore and it will take care of the rest. Even running at the full theoretical capacity of 480MW, the fuel consumption of this plant doesn't require anywhere close to that much nuclear Find blueprints for the video game Factorio. 0 ability to read temperature and fuel settings directly from the reactor. I need a lot more but decided to go for multiple smaller setups instead of one large reactor setup. Is there any way to refuel the central 4? Belts would disrupt the bonus between the reactors, Robots cant deposit directly into them. 6 GW of power. nuclear-reactor: 8: Nuclear power plant 1. The Blueprint Book suits for early game by cheap start, also suits late game, as it fits into Megabase city block design (More on Nilaus's Youtube ). Turning parts of your factory off. You've just started enrichment. All set ups have been tested for long-term/indefinite sustainability Find blueprints for the video game Factorio. Features: It is self-regulating: It stores the excess steam generated from a single 4-pack of uranium fuel cells and continues to run off that, without using any more cells until the steam gets low again. To upgrade it to 2x6, remove all underground pipes (apply the included deconstruction planner over the whole plant), then overlay the plant with the 2x6 reactor So with 2. Water is endless, and uranium is plentiful. nuclear-reactor: 4 A simple compact fusion reactor design, producing up to 1. This can be placed on top of the reactor blueprint. Note that this doesn't show the complete water connections; there is a blueprint to build all the fluid and electrical systems initially, before they are needed to that extent. HOWEVER, in order for safe mode to work, you will need to do manual rewiring as blueprints currently do not store wire connections. - Production: 640MW per 4 reactors, 560MW drained by heat exchangers per full row. a 3x3 provides a +4 bonus, allowing for a total equivalence of 33 reactors with only 9 reactors, and a 4x4 could theoretically be the largest servicable reactor (not shown), which has 4 '+4' bonuses, totalling an equivalence of an incredible 64 Find blueprints for the video game Factorio. Water comes in from the bottom, so although it you don’t need to do precise waterfill/landfill, it does need a reasonably straight bit of costal area Jul 13, 2017 · This is Factorio brought to us by Wube Software LTD. May 25, 2017 · This is a fairly compact 160MW nuclear setup that doesn't use an excessive amount of storage tanks. That means 12 of the 16 reactors would climb from 300% to 400%, resulting in an overall increase of 25% total energy production. Power output: 466MW Height: 38 Width: 60. And it is pleasant to look at! I know it really isn't all that novel, but I'm proud of it so I thought I'd share. Place the "Initial Reactor" blueprint Find blueprints for the video game Factorio. Under normal usage it can easily buffer a complete fuel c… Factorio. Edit: let me know what you think good or bad, I'm really curious! I'm not sure I'll fix it if it doesn't work, but I'd love to Exactly what it says on the tin: a 10-reactor (1. Nuclear Reactor Dedicated Power Grid Blueprint. Minor changes: 1x pump not 3x per side; none of the bottom stuff; simpler circuit for space age; no red inserters, just use underground belts (can be made to work with yellow I've added a blueprint for a diagram addon that shows if the reactor was active in 50-second intervals over a long timespan. Except for the edges, they all have the same neighbor bonus as 2x2 reactors and they are really easy to manage, at least in my experience. I have my reactors management power grid separated by a power switch and noticed no issues until I switched it on - where the game crashed to desktop. Then flip it, and place it on the left side. Reliable and self-repairing energy. I've also added an alert blueprint that will signal if you have less than 1k fuel cells. Belts only. 1 Tutorials. Uses Logistics networks to refuel the reactors. Considering how sloppy most of you spaghetti masters are, that's irrelevant. 005 times the above ore cost, which is 0. If you're unfamiliar with Factorio, new to the game, or looking for a 'refresher course', you've come to the right place! My aim is Dec 17, 2024 · I got tired of building smaller nuclear power plants with less efficiency, so I decided to whip this thing up: I call it "Zero-Waste" because the r… The plant will need to be manually started with a single fuel placed in each reactor. Jan 7, 2019 · Find blueprints for the video game Factorio. Feb 1, 2021 · That works out to 4. YouTube Tutorial: https://youtu. I want to build a nuclear powerplant with a square of 16 reactors. 4GW 2x8 Reactor. Otherwise one nuclear cell per reactor is used each 200 seconds. Has 1600MW Demo Reactor included. This lets the combinator from the power grid circuit calculate the signal S , which is slightly lower than the maximum steam buffer (3 fluid tanks per reactor, for a total of 75,000 steam per reactor. Find blueprints for the video game Factorio. Introducing 3 new types of nuclear reactors emulating the different power plants in real life, plus new elements of the periodic table to generate nuclear fuel and later, with nuclear wastes, powerful weapons. The nuclear reactor generates heat by burning uranium fuel cells. But there's no fueling mechanic for surrounded objects, so unless you gonna hand feed the inner 4, there's no way to make any square layout bigger than 2x2. All about efficient energy production. 4 Reactor (464 MW) View Copy A Self regulating 4-core nuclear reactor setup. 08 Uranium ore and 0. Reactor-reactor connection does 3x the calculations compared to pipe-pipe, but it also allows you to move heat 5 tiles compared 3 tiles with 3 pipes. 51. For larger nuclear reactor setups you'd have to route the heat pipes too far - the reactors will overheat before the exchangers at the end of the heat pipes get hot enough. Here is the blueprint if you're interested. If steam level in tanks is higher than some value, nuclear fuel is not used. 1. Took around 2. It is a golden ratio of reactors to heat exchangers and steam turbines and is tile-able (although expensive) as it is a symmetrical square. Mar 23, 2021 · The last nuclear reactor I'll ever need. Each 2 lines of heat exchangers (24 exchangers) is attached to a group of 43 turbines. I stopped at 14 reactors because of heat pipe limitations, but it also snaps to grid to easily place down more next to it. A buffer feels unnecessary for a nuclear plant. If the inserter arms don’t start with power from another source, you’ll probably need to manually remove/insert the next fuel cell into each reactor as well, as a single inserted pair won’t bring it up to temperature. Utilizes steam storage to create the necessary buffer. Share your designs. In a 2x8 configuration all but the 4 edge reactors would be at 400%. The more power consumption, the hotter the reactor needs to be to make enough heat reach all heat exchangers. You can get a massive amount of power from Nuclear power production, and it creates no pollution, bu A nice, compact 2x2 reactor setup. Load tested at 100%, 50%, 10%, and 100%to 0% stress test after loading fuel to max temp. Op has a total of 12 power. com/QEJBwdXL. May 25, 2018 · - Throttled design, reactors will only be active when more steam production is needed. This allows the reactor to power its roboports in order to operate when you can supply it with fuel. It's a fission reactor that makes a lot of power in conjunction with its steam turbines. Each bundle of 4 reactors (the size of the blueprint) has a constant combinator (yellow in the screenshot) outputting four nuclear reactor signals. The heat can be used in a heat exchanger to produce steam which can be used to generate power. (Because a small fraction of U235 does not require Kovarex enrichment, the actual cost is marginally less, 0. Reactor core: Nothing fancy: 2x10 reactors, fed by bots, no smarts, and surrounded by heat pipes. - Yellow light means reactor running. The design is compact and is designed to be built directly on top of a lake using landfill, avoiding the need to pipe in water. If you overbuild reactors, you can end up wasting a lot of fuel cells without realizing it. Automatically starts nuclear power production when overflow of cells acheived. It will get more efficient the larger the value of N, but with diminishing returns. Jan 29, 2021 · That's a 40 mw nuclear reactor with just enough exchangers and turbines to handle the max output. nuclear reactor (X8) For the 16 reactors in the picture we're looking at 300% efficiency on every reactor (2 neighbours each). All of the blueprints are setup to work based on 4 columns at a time. Includes circuit logic on the inserters to never waste fuel. The plant is completely lossless despite not having any steam storage. I fucking love building nuclear reactors in factorio. It's a golden ratio of reactors (using adjacency May 27, 2020 · Come along with me as I detail (hopefully) every single thing you can do in Factorio with a focus on explaining to beginners. ) Waffen Mar 20, 2021 · Setup: After connecting water, setting up fuel with belt, you need to manually insert 1 fuel into each reactor core to kickstart the plant. 480MW 48x48 tileable Place 400MW Fusion Start down first then tile with 400MW Fusion Tile blueprint. Nuclear reactors will continue consuming one fuel cell every 200 seconds, regardless of the need. The included circuit logic avoids needlessly wasting nuclear fuel when the reactor is running at less than peak demand. This d Jan 20, 2025 · Wanna be a nuclear scientist, but don't want to have a nuclear meltdown?!Or just use the blueprints for hassle-free efficiency!Learn about Nuclear Power Setu This mod reshapes the steps of nuclear processing to be more complex and realistic. It uses a split belt, so it’s important that you only feed fuel cells on the bottom lane of the input belt. buffers along with circuits to control when fuel is inserted into the reactors. For Even if it's cooled completely and you have absolutely no power available it should be able to cold start its self without issue, due to the circuit and inserters for the reactor being completely isolated and on solar. Simple and reliable Kovarex setup This blueprint book contains a tileable column based nuclear power system. Doing so allows players to rotate or rotate the blueprint without significant changes to Unlike every other power generation technique, nuclear reactors DO NOT scale down power usage. Fusion requires input power to run - consumes 500 MW to generate 2 GW, which is difficult to jumpstart without nuclear. When doing this, I usually just build the new setup and tear down the smaller one. A 2x2 reactor that doesn't waste fuel. Ratio by factoriocheatsheet. The steam tanks store the heated steam to prevent waste from the fuel cells. fusion-reactor: 1 Compact, self-starting, belt-fed, perfect ratio, fuel-cell conserving 4x nuclear reactor with solar powered inserters Sep 13, 2024 · Terrahertz wrote: Fri Sep 13, 2024 3:30 pm If the numbers in the wiki are correct I highly doubt that it's the case. It's very nice, take a look for it. In this video I demonstrate my mega nuclear reactor. 1 / 3 The first blueprint is a 2x1 plant. - No bots (for logistics). Looks pretty good at night! Sep 28, 2022 · Smaller 2x2 Reactor blueprint: I included a stripped down version of the big reactor field with only 4 reactors (480 MW). Reactor power per reactor is 1+# of adjacent reactors. Water input is the underground pipes on the sides ~5 offshore pumps should suffice. Energy output: 1120 MW Reactors: 2x4 Size: 149x44 + pumps Shoreline: 44 tile or less Fuel cell delivery met… Nuclear reactors use fuel even if the power is not being consumed by the factory. Manages fuel usage based on need. The big advantage (both IRL and in Factorio) of nuclear power is that it produces a massive amount of energy with very little fuel and in a tiny footprint. It will light up when not enough fuel is present or waste fuel cells are blocked. First you need to place the base of the fusion reactor: Like I said before, perfect squares would provide the most reactors with +4 neighbor bonuses. Initial Placement. Waterwell mod was used for the pumps but this should be buildable on water. In that condition, this arrangement *should* have the reactors actually consuming fuel only a little over 25% of the time. I suggest (1) connect inserter removing spent fuel to the steam tank instead, and (2) activate new fuel inserter only when removing inserter is holding a spent fuel. May 16, 2017 · However, I've got mods which make this possible. As well, larger reactors are more energy dense, meaning longer heat pipe runs to get that heat out to enough exchangers. The water comes in from the outside edge, and the steam is also pumped out from there in a straight line away. Jul 19, 2024 · Hello, I'm sure you're familiar with the good old Nuclear reactor. This four reactor nuclear plant uses the new factorio 2. qkthkgc rxpaoyh tho ghag vugrg rqhf kvoccyoi qxm obhyin sepx zcirdv gxyyq gknsy fcsmgzt olaypd