- Adaptive triggers not working spiderman pc It works in Returnal, so I know it's (probably) not the controller or drivers. I have gone into the setting on the playstation and no man sky. I activate the adaptive triggers in the settings but it doesn't change anything in the use of the bow. But I will because I loved every minute of it. Aug 12, 2022 @ 2:33pm Adaptive Triggers The difference is too little to tell a difference, is there a way to boost the resistance? I already did the whole disable steam controller inputs and stuff. Apparently COD programed the games guns to take advantage of the Adaptive Triggers. Turned DS off, and when I switched back to my DS Edge everything worked as normal. If you want to really feel what the controller can do check out a shooter like warframe or call of duty. Am I doing something wrong? Controller Vibration is Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. So I have PS5’s DualSense controller connected via USB. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Last edited by Colts ; Nov 18, 2022 @ 5:29pm Showing 1 - 1 of 1 comments This is just in case anyone is searching for a one thread answer to Dualsense Controller Support for Spiderman Remastered PC. I just want to finally make use of the controller, which so far has been not fully utilized in games given that there are only few games that support the After taking a break for a few months I booted up no mans sky to find the adaptive triggers are not working. First off, the adaptive triggers and haptic feedback implementation was pretty rushed for MM and the remaster. Is anyone else disappointed that spiderman doesn’t have adaptive triggers support? I feel like it’s weird he’s the only character to omit it. < > It should be disabled for wired connection with adaptive triggers and haptic feedback active (although the newest Steam Client Beta made those working Iirc dualsense on pc only works through USB not Bluetooth. This community focuses around the projects that How To Get Adaptive Triggers On PC with PS5 ControllerGet Your DualSense Controller Here: https://amzn. Pretty much every game you'd want it on Sony has revealed some of the ways that Marvel's Spider-Man 2 will utilize the PlayStation 5's DualSense controller and SSD. Haptic Feedback seems to work, but Adaptive Triggers don’t. It would be a shame to have to map the two functions to two separate buttons or a separate modifier. With the recent announcement for PC I'm really hoping they make the DualSense work correctly with it. Hogwarts Legacy Using dual sense edge controller and adaptive triggers aren’t working at all. Adaptive Triggers with PC . I've recently purchased a Dualsense Edge after owning a normal dualsense and enjoying the adaptive triggers and haptic feedback when playing games like death stranding director's cut. this issue crops up just as often. I'm not getting the 3rd party "xinput" workaround apps, I'll just use my xbox controller if there's no adaptive trigger/haptic support. But why is the option for 'adaptive triggers' available if they didn't actually add it. And with wired mode you need to turn off steam input to get the game work with dualsense natively with dualsense natively Reply reply [deleted] • Thanks, turning off steam input for the game seemed to get adaptive triggers working, though they don’t Until now, Insomniac’s Spider-Man games have straddled generations. ADMIN MOD Dualsense Adaptive Triggers . I can play Spider-Man Miles Morales on PC with all the DualSense features: adaptive triggers, rumble, everything. Will DualSense work on PC? If you’re wanting to use the PS5 DualSense controller on a PC, you’ll need to use a USB-C to USB-A cable. Supported Controllers DualSense (PlayStation 5)* DualShock 4 (PlayStation 4) ¥ÿÿWÂŽ}!U‡ª l TÛ‡sQ½ 0øQ=¤û{ ¨ªeB¼½j@üòÛ ýóߟ À¸û ‚Ñd¶°´²¶±µ³wptrvqus÷ðôòöñõó÷ŸiVý}. They all use Steam Input API with adaptive triggers. This project is very ramshackle, and contributions are appreciated/needed. Additionally, with the help of Steam, gamers can easily use The previous update (with adaptive trigger) makes my ds5 unstable when playing nms, like it keeps disconnecting while using bluetooth (really badly). There are games that have adaptive trigger support under Steam input however. Adaptive triggers do not work on PC . Advertisement Coins. I see that only a handful of PC games are listed as natively supporting the Dualsense haptics/adaptive triggers. Does anyone on pc with a dual Adaptive trigger support in games does not work wirelessly on PC. The dualsense controller needs to be connected to your PC via a usb cable, and you'll also likely need to go to Properties -> Controller -> Disable Steam Input. Nothing. Related Spider-Man Comic book Reading, Writing, and Literature forward back. Kal-El. A Big Adventure, Uncharted: Legacy of Thieves Collection, and Marvel’s Spider-Man: Miles Morales, do. 0, should make your webslinging feel a little cooler. #SpiderManPC Members Online. I verified game files and restarted PC to be sure. Maybe steam is working on full support with their settings, but it's not there yet. Has anyone out there gotten vibration or haptic triggers on dual sense working with this via USB? From my understanding, games that support DS features natively need to have no external interference from 3rd party software. are there more interesting uses of the triggers later on? i'm still near the beginning No haptic, buttons not working correctly, collision with keyboard, help me please. Scroll down to PS5 features and this is what it says for Adaptive triggers: "Feel Spider-Man’s webs on your fingertips with the DualSense controller’s adaptive triggers in Marvel’s Spider-Man Had the exact same issue, fixed it by logging in with a normal DS controller, getting the adaptive triggers to work on that and making sure that the setting in-game shows "On". However, for the full range of DualSense features, such as haptic feedback, you’ll need I am using a Dualsense over bluetooth (tried usb first) and apparently the adaptive triggers aren't working despite them being enabled. On top of this, I tried disabling steam input Enabling/disabling Steam Input makes no difference, though I'll note that the adaptive triggers don't quite respond the same way with Steam Input enabled as they do with Hi, I just bought a new Dualsense (PS5 controller) hoping that it will work on Spider Man (which it should), however the L2 and R2 buttons don't react whenever swinging So i plugged my Ps5 controller, ready to play, but it doesn't seem to have haptic feedback or adaptive triggers. The dualsense controller is enabled in windows sound, and works perfectly with other games (pacific drive and death stranding directors cut). Real bummer as i would have liked to feel the swinging Share Add a Comment. But not in Death Stranding for some reason? Steam Input API, however, does allow for adaptive triggers and a few games do make use of it. In addition to having support for adaptive triggers like the DualSense it has Xbox thumbstick layout, mechanical action buttons, hall effect joysticks and triggers, gyro, support for 2. The adaptive triggers refers to the force needed to push in the triggers , not the rumble (haptic feedback). Try going to about 10-20% when pressing down the trigger. All settings seem correct , please help! HZD etc on PC, its easy to see why Playstation is a market leader compared to their competiton Marvel’s Spider-Man 2 Sells Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. Then i closed it again. (Epic games) I've tried and use the edge controller and for some reason am incapable of playing like I did with my original dualsense. I'll have to investigate and I'll edit this once I confirm. Dedicated to all the gameplay videos, memes, mods, and other such shenanigans from Spider-Man on PC. This will not work wirelessly, your Dualsense must always be plugged in via USB-C to get the Dualsense Features on PC. It always felt so nice and powerful! Is still see PS buttons on screen, so the controller gets detected as PlayStation. That is how it works in spiderman. The only thing that has DualSense feature is R2 when selecting quick cast signs. Thinking about buying a PS5 Dualsense controller to play games on my PC via Steam. However, there's no adaptive trigger or vibration/haptic feedback support. So im using a Dualsense controller plugged in to my computer via cable and the adaptive triggers are not working at all. Why have the setting for triggers if the whole thing is broken? I play Dying Light 2 pretty much every week and continued my story today. Disabling steam input made no difference to me using dualsense. Windows release some new driver for Dulasense. This quick tu Is it still not fixed? I finished this game a couple of months ago and haven’t returned to it. How To Get ( Haptic Feedback + Adaptive Triggers ) Features Working In Spider-man Miler Morales ? Can confirm Assassin's Creed Valhalla uses the adaptive triggers. They all just use a "threshhold", but nothing more than that. Im not sure how it was working without DSX but after i turned DSX on. It works flawlessly on Spiderman Remastered and Metro Exodus so I am a bit DualSense haptics/adaptive triggers not working on PC. Some games may support it on PC but this is through 3rd party help That's not true; many games use the adaptive triggers natively without any external programs, like Ghost of Tsushima and Returnal, among others. I believe it is supposed to support adaptive triggers on PS5 with the latest update. Dualsense, it works about 75% of the time. 4 GHz dongle polled at 1000 Hz with minimal latency, support for It's a shame a big company like WB can't bring adaptive triggers to PC at launchspider man had adaptive triggers How to enable more vibrations on pc. Unfortunately they have it broken. This over a I use Dual Sense controller (Adaptive Triggers + Dual Sense on) but there is no Adaptive Triggers when i shoot web/use accessories, is it bug? Marvel’s Spider-Man Remastered > General Discussions > Topic Details. They refuse to open source the adaptive triggers feature to PC and make it exclusive to PS5. It stopped working. Message 8 of I just received my Apex 4 and the controller is excellent I am really enjoying it. i am connecting ps5 controller with cable and still nothing is adapting, not even detecting that im using ps5 controller in game but steam does. Plus Metro exodus enhanced edition fully supports dualsense including adaptive triggers. Set up custom profiles using DS4. for me it works but i have the game thru ea play so it’s just the game itself detecting the controller. You feel individual rain drops during storm sequences. Number of games which DS adaptive triggers is limited and feature support is still not a PC standard. Was planning to get spiderman on PC instead, but realized no haptic the adaptive triggers are very weak for me. When i plugged in my Dualsense it over-rid my discord settings and blasted the controller mic to my VC so I disabled the sound device since i never planned to use the sound on the controller for gaming headsets or anything didnt realize that you needed the sound to be on for the Haptics and triggers to work, seems odd they would be linked I purchased MW2 on PC via steam. I think they remove it for a short term to fix it. I know with Spider-Man Remastered they made the adaptive triggers a lot less noticeable for the PC version and I'm wondering if it's the same for this game. You also feel individual hand placement as you traverse ledges. Not entirely related to the guide but you might want to know that there is a controller called Flydigi Apex 4. It says it is supported when I load up the games but it’s not working. Adaptive triggers kind of under used in the new spider man I think Discussion soit seems like the adaptive triggers just kind of require you to put a bit more oof into web slinging. The Dualsense controller still needs to be plugged in though. Marvel’s Spider-Man Remastered > General Discussions > Topic Details. Then you'll be able to play with both adaptive triggers and haptic feedback. RetroPie allows you to turn your Raspberry Pi or PC into a retro-gaming machine. DualSense isn't working 100% and lacks PS5 features. After the cutscene is . try to connect to USB wired you will also benefits of heptic feedback and adaptive triggers of dualsense controller. My guess is that the problem will be with Dualsense adaptive triggers not work I decided to test the dualsense gamepad on the PC, and at first the adaptive triggers worked, but after some point they stopped working in the game. It's still weird though. I've gotten the Haptics down I think, but I Marvel’s Spider-Man Remastered my dualsense controller is working fine. How to solve this problem? < > Works about 99. Disable Steam Input. Its crazy the stuff they can do with it. Jul 30, 2022 @ 9:14am Well it's basically the ps5 version so I would be willing to bet if the ps5 version does so does this version but I'll do a little searching and see if it does. Has anyone heard of this being an Right Click Spiderman game in your Library, go to controller and disable steam controller input. When I start swinging, I don't feel any pressure from the trigger, and it feels like normal button. Do DualSense features work on PC? The PC version Do adaptive triggers work on PC? That’s right, PC gamers can enjoy the refined haptics and adaptive triggers of the DualSense controller in Spider-Man Remastered. Yes haptic feedback and adaptive triggers don't work wirelessly. So, I got a DualSense controller for use with my PC after reading that games like Assassins Creed: Valhalla and Metro Exodus has full support for Adaptive triggers. Edit: I also had to go into steam, library, find the game, go to properties, and disable controller support from steam. You push it down and you'll feel resistance half way. So I'm pretty far into the game and the adaptive triggers have been working perfectly fine the entire time and have really helped the I put together this video quickly as a guide after a few people commented in my other Dualsense SM video that they coudln't get their controller speaker to w SOLVED (?): Adaptive Trigger support is for the Mac version only. The problem is that when any setter's Target or Value is misspelled, the whole trigger will seize to work completely, although it will not throw any exception. It's not just used for feedback but for functionality as well. Just found out that my adaptive triggers do not work for some reason. Hope this helps someone. 0 app. Marvel's Spider-Man Remastered: Insomniac Games: PlayStation PC: August 12, 2022: Marvel's Spider-Man: Miles Morales: Not sure as to why it isn't already in the game for PC. They weren't on at all before. All weapons feel identical and recoil isn't translated via the triggers at all. Oh really? So for example to get First of all, thank you for bringing this game to PC. I didn’t own a PS5 controller the first time I played, but I bought one for Spider-Man, and it’s great. Hi everyone, for some reason, the adaptive triggers don’t work for me in GOT ( bow and arrow ). I have the dualsense controller connected to my PC via USB-C, I have disabled the steam input for the game, the controller audio is enabled in my sound settings and I am not using any third party software like DS4 Windows. You just have to love PCs. The Dualsense works with Spider-Man on PC so it will certainly work with this game as well #1. c defines flags for both haptics and legacy "compatible vibration" (see line 121). 0 coins. I didn't touch any steam setting either. Aug 20, 2022 @ 6:38pm Yes wired works fine for me, but it's not a viable option I'm too far away from my PC. You have to keep it wired if you want native support, otherwise you must well i think Call of Duty: Cold War is the first game to take advantage of the Adaptive triggers. Pretty nifty stuff. PC version doesn't support haptic feedback when on horse: on PS5 each hoof step is translated to the controller, not so on PC. No dongle, just regular Bluetooth. the new PS controllers work with PC? 😮 Reply Marvel’s Spider-Man Remastered. ” Just lucky I get to even experience this amazing innovation. The adaptive triggers do work in the trial game that comes with DSX. i’ve tried this on cod, spiderman, and god of war and they all had the same results. Punisher. 1080Puktra. I have no Dualsense features working in the game This isnt my first rodeo with the DS Controller on PC either. It’s literally the only way This is probably the best integration of the Dual Sense on a SONY port thus far, too. any1 know a fix Showing 1 - 3 of I just started playing Spiderman through Steam and have my PS5 dualsense plugged into my pc and the adaptive triggers aren't working as they should. Settings has both haptic and triggers selections set to ON. Same with the spiderman port. i do not know why but its weak for both my new controller i got for christmas and the controller that came with the PS5 as well. Spider-Man adaptive triggers . (And Its crazy the stuff they can do with it. Anyone else having this specific problem? If you're on steam, start it in big picture mode and press the ps button to open the steam overlay, go to controller settings (I adaptive triggers not working using a wired dualsense controller n i dont really feel anything coming from the triggers, no resistance or anything. The full game is available to pre-order now and launches for PC, Xbox For anyone coming to this thread in the future, my setup for having working adaptive triggers and haptic feedback is the following: In Steam, Returnal -> Properties -> Controllers "Use default settings" ("Disable Steam Input" also Adaptive triggers work on PC, but only with certain controllers that support them. 0. #1 < > Showing 1-1 of 1 comments . and it works fine with the adaptive triggers. The hunter bows will have a short trigger allowing the user to tap fire arrows fast. There is a Game Demo to show off what is possible with the DualSense Controller on PC and for any Game Engine that can write to a text file which you can check The easiest thing to do is to comment out all setters and then uncomment them one by one to see if they work gradually. to/3Pt3rvXAda PS5 Dualsense controller now on PC with working adaptive triggers . I hope this helps. Download DSX (Tested on the paid Steam version, but there's also a free version on github) In the Adaptive Triggers menu, choose your right trigger Didn't need to uninstall anything, nor install a new program for it to work. And it doesn't work anymore. 512. Enjoy the added immersion. Software like DualSenseX will let you manually set the adaptive triggers over wireless, but it doesn’t allow the game to set it because the software is telling the game you Hi all! I just saw that spider man miles morales has support for adaptive triggers with steam input. The adaptive triggers do work. I'm on PC and have tried both wired and bluetooth and no adaptive triggers at all. Does anyone like the fact that Spider-Man 1 had 8 gadgets and different suit powers and it’s customizing was better and the suits are better too I played Spider-Man 2 and the new powers are great but man the old one has better gadgets powers man and 2 your so limited and restricted A lot of the wording for TCP makes it seem like the adaptive triggers will be only on PS5 but that could also be just because adaptive triggers are only a Sony controller feature and most related to PS5 so that's just how the marketing works. Did it work? Its not very consistent for me. Now for my question/request: Will this game support the Dualsense controller and it's features (haptic feedback and adaptive triggers)? If not please consider adding it. Steelrising (Triggers) Marvel's Spider-Man Remastered (Haptic/Triggers) Marvel's Spider-Man: Miles Morales (Haptics/Triggers) F1 22 (Haptic/Triggers) You have to disable Steam Input support for PlayStation controllers in order for haptics and adaptive triggers to work on PC. I have connected it to the PC via a cable too. So I have it turned off only for Spider-Man. Marvel’s Spider-Man launched a few years before the current consoles hit the market, but quickly came to PS5 in remastered form. I am having trouble getting the adaptive trigger support for certain games through the space station 3. However the Haptic in the triggers probably still works, just not the PS5 adaptive triggers not working [ PS 5 ] A subreddit for "Marvel's Spider-Man" games on PC. Original post below. started playing spiderman on pc, the dualsense adaptive triggers are insane. like 60 games that do lol, almost every game that's on Ps5 supports it on PC. When using a supported controller, the game displays in-game icons for each type and fully supports rumble features. The adaptive triggers Horizon-like open-world game Light of My main goal from the start was Adaptive Triggers, once i tested and seen the possibilities, Game Developers are able to create a game with Adaptive Trigger Support playing it natively. Reddit's home for all things related to the game "Marvel's Spider-Man", and its sequels! Jiehfeng. Kaldaien (at least for adaptive triggers) “It's a thing we'd love to be able to do post launch given time. Boot the game back up. Thank Sony. true. #16. Clark Kent. Tried both versions back to back. Death Stranding 2 is currently in production and set to release in 2025. You can expect to feel the trigger feedback as you thwip away, covering New York EDIT: NVM need to disable steam input in game properties and adaptive triggers working. § ©U”X àÁÐm)Zåzz¬ëQ(@ d²Eƒ! Lol both are PlayStation games. “Dualsense Haptic Feedback and Adaptive trigger is not working like on the PS5 version of the game”. Already downloaded a dualsense tester app and The Marvel’s Spider-Man Remastered patch, dubbed v. Did you make sure your firmware is up to date? Ratchet and Clank actually does support adaptive triggers even with Steam Input enabled. The standard light bow will act like that normal trigger. Dedicated to all the gameplay Marvel's Spider-Man Remastered has built-in support for a range of controllers, listed below. Given that this was previously only available on the PS5, it’s quite a big deal. The Man of Steel. Its worth noting that both the games are illegitimate copies (I wanted to try You can buy the program: "dsx", and its add-on: "DSX - Virtual DualSense Emulation", and you can connect the controller via Bluetooth, put dual sens emulation in this program, and now you can run a game that supports adaptive triggers, for example: spider man miles Morales, and play with adaptive triggers via Bluetooth. Tested with Steam Input disabled. Adaptive triggers work in the latest COD game which you can get on steam, not sure if it counts as a steam game because iirc it still goes through battle. Like when theres a button prompt for pressing R2 to chop something. But the game launched and suddenly i was feeling the haptics in the menu and the adaptive triggers when i fired the gun. On top of this, I tried disabling steam input and launching the game. So I am not really sure what's causing the issue. It works for me. I don't know. I was under the impression that switching to steam input would make the adaptive triggers work over bluetooth (my dualsense is connected to the appletv), but it doesn't look like it's working The haptic triggers work fine but I can't seem to get the normal rumble or vibration to work. I'm playing through uplay but tried adding it to my steam library to see if I could get it to work through big picture. You have to plug it in via USB and disable Steam Input (or DS4Windows, DualsenseX, any of that stuff). They work in every other game that supports this controller but not this one. Please I need an answer, I'm on firmware 0356 now for a while, since then my PC has recognized the dualsense as dualsense controller instead of generic controller, so I thought the advanced features could work wirelessly now, but when I connect it over bluetooth the PC recognises it but the controller isn't working, the games don't recognise that there is a connected controller at Returnal definitely has one of the best implementations of the adaptive triggers. NOTE - It was pointed out that once you enable adaptive triggers, all of the vibration feedback will stop working. Like you pointed out, the other This is a video about the PS5 Adaptive Trigger: How it works with Spider-Man Miles Morales. Reply reply Get the most out of your controller with DualSenseX, be a big balla!Heres the link - https://github. It's not that great in Spider-Man, it's closer to what GameCube controller triggers felt like, but it's the same as wired now for the triggers. Did not install any additional drivers, it just works. They will have adaptive triggers if you play them on PS5, as the code within the game is feeding the haptic feedback, not the other way around. I have no vibration either UPDATE: already fixed it, now adaptive triggers are working when swinging. That is what worked for me to get Adaptive Triggers and dual sense working! Now you should have full haptic feedback, audio and adaptive triggers on Spiderman Remastered. EDIT: They fixed all the bugs involving the Dualsense, and now it is possible to use the adaptive triggers even when connected via Bluetooth or wired (The only function that does not work on Bluetooth is the Haptic Feedback but the rest of the vibrations and the All the buttons work, but even with the trigger feedback enabled in the game options, I don't feel any haptics. Yesterday I was playing the game with a DualSense controller plugged into my pc and the adaptive triggers were working fine but when I went to launch the game today I went to take off in my ship and realized the adaptive triggers Also supports DualSense with adaptive triggers and haptic feedback, but only works when wired to PC via USB and Steam Input for the game is disabled. I'm playing using a wired dualsense controller with steam input disabled and I can't get any adaptive triggers to work and I have very weak haptic feedback and vibration. Blade. I'd try Will spiderman Pc have DualSense adaptive trigger or Haptic Feedback? < > Showing 1-10 of 10 comments . 9% of the time on Xbox One controller. No vibration. net Quest Pro eye-tracked foveated rendering working in PC games (including Praydog’s UE4 mods) via OpenXR Toolkit, and seems to be showing significant FPS gains I realize this is a niche issue, but it looks like the DualSense support isn't working for me - the triggers aren't doing much, and there's no rumble at all, haptic or otherwise. The PlayStation 5’s DualSense controller is one such controller that has adaptive triggers. In case your firmware isn't up to date, use this tool on a Windows PC to update it. Why won't wireless work at after this 2 months, it still the same, if u disable steam imputs, the controller dont work anymore, with steam inputs, they are reconized as xbox controlers, I was suspecting that maybe my control has something wrong, but i download a 3rd party app to Hi everyone! I know that Adaptive triggers has been very difficult for Sony to get working on PC, so I thought I should give them some help. Jaquanae. r/superman. I went to the settings and everything was turned on. steam input always gets in the way of dual sense from my experience as it can’t send the true signals thru the steam software. Weird bug. So far I’ve noticed feedback in the following scenarios: Mining laser when close to overheating, trigger gets tougher to pull Load up the game. So everything is great on the game front. The only way to get at least vibrations working is to emulate Xbox controller via DSX or DS4Windows. I am playing Deathloop on PC with my PS5 controller connected via USB. whether its wired or wireless the rumble feels the same. Miles Morales was one of the first big games on PS5, but also launched on PS4. but i'm not sure that really adds anything to the experience at all. The Xbox controller rumble feature does work and the overall performance of the whole game seems to improve when using XB controller as opposed to the dualsense. com/Paliverse/DualSenseX/releases0:00 - Setup, FYI I believe the rumble feedback is not considered the same as the adaptive triggers. Haptics and adaptive work great after that. Because your pc recognizes your controller, not the game. . Plug it in. So if the Adaptive triggers are going to to work on pc. ORIGINAL: I bought a PS5 controller to take advantage of the adaptive trigger option the game has, but nothing seems to get it to work. You don't necessarily need a PC to be a member of the PCMR. Sometimes it works and sometimes it doesn’t I noticed now that I think about it Reply ZeldasNotMyName I want to download Spider-man Miles Morales and use my DualSense controller with the game, but, I want to know before I download the game, does it support DualSense features like haptic feedback and adaptive triggers? After updating the deck, I booted up Spiderman Remastered and realised that adaptive triggers are now working with the Dual Sense controller. PC versions will not have these lines of code as it isn’t a feature of the PC, only PS5. Make sure you close DSX (double check it's not still running in the taskbar), right click properties on the Spider-Man game in your steam library, go to controllers and DISABLE any steam controller emulation software that is usually turned on by Are the Adaptive Triggers and Haptic Feedback on the DuelSense Controllers Worth it for PC? You can get the duel sense controller to work through steam's API but the selling point of the PS5 controller being haptic feedback etc is only available through a A subreddit for "Marvel's Spider-Man" games on PC. Adaptive triggers work well with weapon fire, but the haptic feedback is what really stands out. anyhow, anyone got Do adaptive triggers work on PC? This is purely misinformation – pc games DO support adaptive triggers and haptic feedback, or the lightbar or even the speaker. We recommend using one of these controllers for the best experience. But it's weird you have some of those things but not all. However, the DualSense controller has to be in wired mode for the features to work. The adaptive triggers are only on when web swinging. So it's not a controller issue. Now I have more vibrations in the menu, when cast magic spells, they feel different, etc. It seems to be connected properly since I get Playstation controller prompts and adaptive triggers are working. I highly recommend playing the new spiderman with a ps5 controller. both work on other games, just not AVATAR Games like Marvel’s Spider-Man: Miles Morales, Sackboy: A Big Adventure, F1 22, GhostWire: Tokyo, and many others support Haptic Feedback and Adaptive Triggers on PC. Menu feedback is also missing completely. From my research I understood that Adaptive triggers only work via USB and thats fine with me. i honestly don’t really even remember if there were any trigger effects Im using a dual sense ps5 controller , Im not sure if haptic feedback is working, but adaptive triggers are definitely not working. to/3QJMijbUSB Type C Cable: https://amzn. No trigger resistance. However, I am not getting any other types of 80 votes, 21 comments. I believe DAC/microcontroller which handles sound also handles haptics (otherwise there'd be no reason for haptics to be discovered as rear speakers), so just a flag is enough for In this video, I am walking you through how you can use your DualSense controller on your PC with Adaptive Triggers and Haptic Feedback enabled. They worked before, but now they don't. As soon as I start the game the lightbar on the DS Controller turns off and the left trigger goes stiff. I have my controller software turned off, and the controller is plugged into my PC with Steam controller settings turned off. Jun 1, 2023 @ 2:24am Originally posted by I was gonna say, I was confused at first because adaptive triggers were working completely fine wirelessly for me and I thought a wire was required for that. Wireless haptic feedback is just not possible at this point afaik. DISCLAIMER This is just what I personally did to make haptics and There are two main ways to get wireless adaptive triggers, one is through the few games that support Steam's api to do so such as No Man's Sky and Spider-Man Miles Morales, the other is using a third party software, DSX's V3 dlc enables wireless adaptive triggers in most games. For this if you already pair your Controller with PC, unpaired and pair it again. < > Showing 1-1 of 1 The DualSense is a a game controller developed by Sony Interactive Entertainment and manufactured by Sony, released on November 12, 2020. Adaptive Triggers not working The Last of Us Part I for PC support only Adaptive Triggers via Bluetooth, Haptic Feedback isn't supported only via USB Cable. So it's possible. Now, in F1 24 it refuses to work. Hey guys in this video I'm going to show you how to use ps5 controller on your pc wirelessly with adaptive trigger haptic trigger support all in wireless mod Welcome to The Next Generation of Gaming! It's finally here everyone I'm so excited that we're finally able to play the next generation of gaming and what be As it says on the tin; new update seems to have included support for the PS5 adaptive triggers when used with PC (at least for Steam) out of the box. Does anyone know if this added to the most recent update? Locked post. tagger102. The rest, including Haptics and vibrations are all there. If developers choose to not use that functionality that is available and working for Windows, then that’s a whole different story. I'm playing with a dualsense on an appletv. Reply reply not sure if any one has tried this and I was wondering if you could play the pirated version of Spiderman Remastered with a DualSense controller and get the Adaptive Triggers and Haptic Feed back features ? Thanks in Advance :) PS: there is already a post in this group but that doesn't give any real answers, thats why im posting it again. It seems they actually do work but only when a cutscene is playing. Three years into the life cycle of Sony’s latest tech, you can still nearly count the list of Your answer is confusing, to say the least because in las F1 games from EA, DualSense haptics and adaptive triggers work in PC. It's not about the hardware in your rig, but the software in your heart! so i played this game for 50 hours on ps5, i know what adaptive triggers add to the game\\immersion. Yes, some games support only adaptive triggers and some support both. I'm using the xbone controller, and it does not work 99% of the time. It's not about the hardware in your rig, but the software in your heart! Adaptive triggers are not working on Spider-Man 2, but works on all other games. Before it seemed kind not fully working. I think haptic feedback is missing from the open source driver. That made the Dualsense not function at all. However, the adaptive triggers still don't feel worth it and neither does the dualsense. In addition to features carried over from its predecessor, the DualShock 4, the DualSense has introduced two new features, the resistance-based adaptive I have DSX and after the restart it wasn't open. No Man's Sky, Ratchet & Clank, Spider-Man, and Ghost of Tsushima are games I have played with Steam Input enabled that have working adaptive triggers. Maybe this needs a patch :( I was really looking forward to this today. TLDR: Not really worth it Edit: I found that disabling Playstation controller support in steam made the adaptive triggers work. #1. It will only be for COD as of now. It basically makes the trigger feel like 2 stops. I am using a Dualsense over bluetooth (tried usb first) and apparently the adaptive triggers aren't working despite them being enabled. Maybe check if you have any more updates pending in PS Store. First thing you wanna do is get the Dualsense Firmware Update App from the Windows Store, plug in your Dualsense via USB-C Hello, so I think adaptive triggers aren't working as they should. Now you should have both adaptive triggers and haptics working in-game. hid-playstation. I’d love to try out the haptic feedback. thank you guys!! Hi, I just bought a new Dualsense (PS5 controller) hoping that it will work on Spider Man (which it should), however the L2 and R2 buttons don't react whenever swinging or like just running, for now only vibrations working. “R2 on the PlayStation 4 The first title was released by Sony Interactive Entertainment for the PlayStation 4/5, and by 505 Games for PC and Apple devices. That is what worked for me to get Adaptive Triggers and dual sense working! Hope it works for you, Happy swinging! As far as I know, this does not work through I tried it, and it does indeed have adaptive trigger support wirelessly now. This is purely misinformation – pc games DO support adaptive triggers and haptic feedback, or the lightbar or even the speaker. However, through the DSX program they work perfectly. I am playing wired, disabled steam input, haptics are okay, but triggers aren't normal. Aug 12, 2022 @ I haven't bought the game and I'm wondering if the adaptive triggers and haptic feedback is as good as it is on PS5. If steam take control over the controller the adaptive triggers won't work. The main concern is, how to setup in such a way that the game recognises that PS5 Controller is connected and uses it’s full potential. Per page: 15 30 50. How to use Dualsense in Spider Man 2018 (PC) Wireless? zero other games had this issue and I've tested it just to ensure its not broken - only Spider Man can't run it for some reason. According to the update, adaptive triggers will work via Bluetooth (using Steam Input). And I'm not getting any clear information from previous reddit or gearbox forum posts about whether this works what threw me off is there's an "adaptive triggers" setting in the damn game! Can't use it at all. Not sure if they fixed this The dualsense will not work out of the box for all games as you may need to assign controls. Plowing through Reddit and spending a lot of time googling, this turns out to be an outstanding issue for a long time. I have my controller hardwired to a MacBook Air M1, when I go into controller settings in game the adaptive triggers are greyed out, with a statement the I need to change settings for the accessory in the PS5 settings, but those all show the correct settings. I've tried toggling steam input on and off, and running the game entirely outside of steam, but no luck. Funnily enough, when I launch the game through steam the vibration works but the adaptive triggers stop working. There is light haptics with Alan's footsteps (strangely not Saga) and when he sucks the light into his wand thing, but not getting the 'feel the rain' type haptics that the devs talked about. There is no tension in the triggers either. Though the game recognizes the Dualsense controller, it doesn't use the adaptive trigger effect on it. Nuff said. Discussion It's not great yeah, but has anybody noticed in these two games that the R2 resistance is slightly lesser than the L2 resistance? Dualshock 4 Right trigger not working proper Marvel’s Spider-Man 2, currently only on PlayStation 5 by Insomniac Games and Sony It is activated both in game and console settings, same as the adaptive triggers wich also are not working. I hope you enjoy playing around The first title was released by Sony Interactive Entertainment for the PlayStation 4/5, and by 505 Games for PC and Apple devices. When using the different bows the adaptive triggers will slow or minimize the distance needed to "pull" the bow back. I just feel more then not the adaptive triggers causes me to miss a shot or when I think I’ve I've found the adaptive triggers (and haptics) majorly disappointing in games like borderlands 3, outriders, COD vanguard, etc. I'm wondering if I can use Steam to manually set certain settings for games that don't support those features. I enjoy the rumble part of the controller for sure. Hi all, seeing this question floating around a lot, and official info sources are surprisingly sparse, so I figured I'd answer it definitively here: yes, Silent Hill 2 Remake supports haptic feedback and adaptive triggers with a Hi, I'm using a Dualsense controller to play games on my PC and one such game I've been looking to play is R6 because I've heard it utilizes the controller's features (Haptic Feedback & Adaptive Triggers). 2. I always play on PC with my PS5 DualSense controller and immediately noticed that my adaptive triggers were not working anymore when swinging weapons. The haptics work fine, I think. In F1 23 I have both adaptive triggers and vibrations. I can’t get it to work with Forza Motorsport or Stairfield through PC game pass. Same with the Spider-Man games and No Man's Sky. I don't even remember if there was any sort of haptic feedback when I played. In this guide, you’ll learn how to fix Marvel’s Spider-Man Remastered controller not working and a list of supported controllers. Games like GoT, Genshin Impact, FF14, Spiderman, Apex Legends. PC is ok but no display and most periphals aren't working As far as I know Stream input can have community profiles to add controller support, adaptive triggers etc, not really sure how that works but my rule is if the game has official support for dual sense I disable steam input and If the game supports Haptic feedback I use a cable. Xbox One controller's better anyway, if you have one of those, give it an honest try. Not all of them do, but some notable examples are: Marvel’s Spider Man, Modern Warfare 2, Black Ops Cold War, Metro Exodus and so on. It was released alongside the PlayStation 5. Adaptive Triggers don't work on PC while using a PS5 controllers. You should get adaptive triggers but no haptics. Yes it does Last edited by In Steam settings; Controller; General Controller Settings; Untick Playstation Configuration Support Right Click Spiderman game in your Library, go to controller and disable steam controller input. Discussion Just wanted to share this; there's an app on Steam now called DSX that lets you pretty easily set up the dualsense adaptive triggers (triggers that feel similar to a real weapon) and lets you use the touchpad as a trackpad for menus. You do have to turn off controller support and plug the controller in to get the features to work on other games that have been on the PS5. I have not been able to get rumble to work with my Dualsense at all. Runs well and looks great. Close the game, and connect the Dualsense via USB (without unpairing the bluetooth). After a week or so, I have created a simple open source website to allow people to use adaptive triggers on their PC. kdw jkg kxmu efux orids ohkab ybgtjqy toyle rpn dgcbkm